Posted by Amnon on June 17, 2012 · 22 Comments
This time around things are running on the GPU. My first experiments with GLSL shaders in Processing taste like more. 🙂
Filed under Animation, Experiments · Tagged with 2d, animation, blobs, colorful, computational art, controlp5, creative coding, fragment shader, glgraphics, glsl, interactive, metaballs, procedural, processing.org, toxiclibs
Posted by Amnon on August 21, 2011 · 6 Comments
Diving into the atom of the image: pixel! Working with lookup tables, the Flickr API, threads & pixel arrays (3 code examples included!)
Filed under Animation, Experiments · Tagged with 2d, animation, cartesian, cartesian-to-polar, computational art, creative coding, example, Flickr API, generative, lookup tables, perlin, pixel array, pixels, polar, processing.org, source code
Posted by Amnon on April 23, 2011 · 7 Comments
Vectors, voronoi tessellation, verlet particles and other fun with the biggest Processing library out there. Code examples included!
Filed under Animation, Experiments · Tagged with 2d, animation, dragging, ellipses, example, interactive, particles, physics system, picking, processing.org, source code, toxiclibs, Voronoi tessellation
Posted by Amnon on January 16, 2011 · 59 Comments
Ever wanted to bend space & time? In the spirit of open-source I’m sharing my full HD slit-scanning sketch for Processing.
Filed under Animation, Experiments · Tagged with 2d, animation, chronotopic anamorphosis, color blending, computational art, processing.org, slit-scanning, slitscan, source code, time bending, time dilation
Posted by Amnon on December 23, 2010 · 4 Comments
What do you get when you mix Hemesh, controlP5 and Sunflow? Check out my guestpost on CreativeApplications.net to find out!
Filed under Animation, Experiments · Tagged with 3d, animation, computational art, controlp5, global illumination, HEMesh, processing.org, source code, sunflow, sunflowapiapi
Posted by Amnon on September 28, 2010 · 47 Comments
Full Sunflow functionality from directly within Processing! Massive amounts of info + a code example 😉
Filed under Experiments · Tagged with 3d, animation, black and white, creative coding, example, fractals, global illumination, HEMesh, p5sunflow, processing.org, source code, sunflow, toxiclibs
Posted by Amnon on September 5, 2010 · 8 Comments
The art of the glitch. Venturing into the world of virtual errors and artifacts a.k.a. datamoshing Processing-style!
Filed under Animation, Experiments · Tagged with 2d, accumulated drawing, animation, artifact, colorful, compression, computational art, creative coding, datamoshing, error, glitch, glitch art, HSB, oop, procedural, processing.org, typography
Posted by Amnon on August 2, 2010 · 2 Comments
Exploring the third dimension a little further with this twirling of shapes and colors…
Filed under Animation, Experiments · Tagged with 3d, animation, colorful, computational art, creative coding, dodecahedron, generative, geometry, oop, opengl, polyhedron, procedural, processing.org, rotation, work-in-progress
Posted by Amnon on July 28, 2010 · 12 Comments
My first submission to Greyscale Gorilla’s Five Second Project and my return to the global illumination renderer P5Sunflow!
Filed under Animation, Experiments · Tagged with 3d, animation, boxes, CMYK, creative coding, five second project, greyscale gorilla, motion graphics, noise, oop, p5sunflow, perlin, processing.org
Posted by Amnon on June 29, 2010 · 10 Comments
A brand new video! Created using a Korg nanoKEY while the midi signal is visually interpreted by Processing.
Filed under Animation, Experiments · Tagged with 2d, animation, black and white, ellipses, korg, midi, midibus, nanokey, oop, philip glass, processing.org, sound