Posted by Amnon on June 17, 2012 · 22 Comments
This time around things are running on the GPU. My first experiments with GLSL shaders in Processing taste like more. 🙂
Filed under Animation, Experiments · Tagged with 2d, animation, blobs, colorful, computational art, controlp5, creative coding, fragment shader, glgraphics, glsl, interactive, metaballs, procedural, processing.org, toxiclibs
Posted by Amnon on November 22, 2011 · 5 Comments
I guess all this stuff is really going somewhere. Puzzle pieces falling into place. Got some exciting news to share! 😉
Posted by Amnon on August 21, 2011 · 6 Comments
Diving into the atom of the image: pixel! Working with lookup tables, the Flickr API, threads & pixel arrays (3 code examples included!)
Filed under Animation, Experiments · Tagged with 2d, animation, cartesian, cartesian-to-polar, computational art, creative coding, example, Flickr API, generative, lookup tables, perlin, pixel array, pixels, polar, processing.org, source code
Posted by Amnon on January 16, 2011 · 59 Comments
Ever wanted to bend space & time? In the spirit of open-source I’m sharing my full HD slit-scanning sketch for Processing.
Filed under Animation, Experiments · Tagged with 2d, animation, chronotopic anamorphosis, color blending, computational art, processing.org, slit-scanning, slitscan, source code, time bending, time dilation
Posted by Amnon on December 23, 2010 · 4 Comments
What do you get when you mix Hemesh, controlP5 and Sunflow? Check out my guestpost on CreativeApplications.net to find out!
Filed under Animation, Experiments · Tagged with 3d, animation, computational art, controlp5, global illumination, HEMesh, processing.org, source code, sunflow, sunflowapiapi
Posted by Amnon on September 5, 2010 · 8 Comments
The art of the glitch. Venturing into the world of virtual errors and artifacts a.k.a. datamoshing Processing-style!
Filed under Animation, Experiments · Tagged with 2d, accumulated drawing, animation, artifact, colorful, compression, computational art, creative coding, datamoshing, error, glitch, glitch art, HSB, oop, procedural, processing.org, typography
Posted by Amnon on August 2, 2010 · 2 Comments
Exploring the third dimension a little further with this twirling of shapes and colors…
Filed under Animation, Experiments · Tagged with 3d, animation, colorful, computational art, creative coding, dodecahedron, generative, geometry, oop, opengl, polyhedron, procedural, processing.org, rotation, work-in-progress
Posted by Amnon on June 28, 2010 · 2 Comments
There are plenty of Processing books going around. Books I’ve read! Books I’m reading… Books I will read?